Do You Need to Bring Anything to an Escape Room?

Showing up to an escape room for the first time? Most people worry about what to bring, but here’s the truth: you don’t need much at all. In fact, almost every escape room gives you everything you need once you walk in the door. No scavenger hunt for supplies required—just show up ready to play.
You might be wondering if you should load up on gear like flashlights, puzzle books, or even gloves. Nope, those clever clues and quirky props are all built into the room. Most places even ask you to keep your personal stuff out of the way, storing bags and phones in lockers so nobody accidentally stumbles onto spoilers or damages a puzzle piece.
The real secret? It’s you and your crew who make or break the experience. Being on time, dressing comfortably, and bringing a good attitude go way further than anything you could carry in. If you’re still worried you might miss something important, don’t sweat it—every practical tip you need is coming up next.
- What You Actually Need (and What You Don’t)
- The Ultimate Escape Room Prep List
- Dress for Success: What to Wear
- Pro Tips and Little-Known Hacks
- Things to Avoid Bringing
What You Actually Need (and What You Don’t)
It feels odd, but you really don’t have to bring much—if anything—to an escape room. Everything you’ll need for the game is already set up inside the room. The only thing venue staff expect is that you show up with your brain switched on and ready to go.
Here’s what you truly need to walk in with—and what you can leave at home:
- ID or booking confirmation: Most escape room spots want to double-check your reservation. Sometimes they’ll ask for your ID if your group looks a little young or the game has an age limit.
- Comfortable clothes: You’ll be searching, ducking, crouching, and maybe moving fast. There’s no need for anything special, but tight or bulky outfits are less fun. Leave the business suit or fashion heels for another day.
- Reading glasses: Did you leave your specs at home? Some clues are small or need sharp eyes. If you need glasses for reading, you’ll want them on hand.
But what about bringing in a notebook, pens, or even your own flashlight? Not needed, and most places don’t allow outside gear anyway. In fact, you’ll usually find a locker or cubby for your purse, backpack, or phone (yes, they really do ask you to put your phone away). This keeps every clue a surprise and stops accidental cheating.
Here’s a rundown of common items and whether you should bring them:
Item | Bring? | Notes |
---|---|---|
Phone | No | Must be stored away |
Flashlight | No | All lighting is handled in-game |
Pens/Notebook | No | Usually not allowed |
Bottled water | Sometimes | Check policies, but not usually needed |
Personal props | No | Leave costume props at home |
Reading glasses | Yes | Important if you need them |
Your focus should be all in on the game itself and the teamwork it takes to win. If you show up with a clear mind and comfy outfit, you’re ready for action. Leave the rest—and your gear—at home.
The Ultimate Escape Room Prep List
Let’s get real—while most escape room venues only require you to bring yourself and a working brain, a little prep can make your game way smoother. Here’s the most direct rundown of what to sort out before you head to an escape room session.
- Arrive 10-15 Minutes Early: Give yourself a cushion to park, fill out waivers, use the bathroom, and get a quick briefing from staff. Rushing in late will start your game on the wrong foot.
- Valid ID (Sometimes): If your group includes young teens or if you booked online, have one on hand. Some escape room businesses in the U.S. ask for it, especially if you’re paying when you arrive.
- Comfy Clothes: We’ll get into outfits in detail later, but don’t show up in stiff or restrictive clothes. There might be bending, crawling, or reaching.
- Contacts or Glasses: If you need them to see details up close, wear them. Escape room clues can hide in small writing or details you won’t want to miss.
- Closed-Toe Shoes: Some rooms (especially adventure or horror themes) might have things to climb over or uneven floors. Sandals can ruin your day.
That’s honestly the core of the escape room tips list. But what about “extras” people always ask about? Here’s what you might consider, but only if the place allows it:
- Water Bottle: Good idea if you’re playing a tough room, but leave it in the lobby or waiting area so you don’t spill it on a clue.
- Hair Tie: Useful for long hair—looking for clues shouldn’t be an obstacle course for your face.
Don’t bother packing pens, notebooks, or cell phones into the game. Every real escape room essentials clue is meant to be solved with what’s in the room, and most venues ban outside items for fairness and safety.
If you want to know what most escape rooms restrict or let through the door, check out this snapshot from a quick survey of 30 escape room venues across the U.S. last year:
Item | Allowed in game? |
---|---|
Phones | No |
Food/Drink | No |
Purses/Bags | No |
Medical Items (inhaler/epi-pen) | Yes |
Personal Notepad | No |
So that’s about it for what to bring to an escape room. Less is more—travel light and focus on teamwork, not accessories.

Dress for Success: What to Wear
If you’re heading to an escape room, comfort is king. You’re not just standing around; you’ll be moving, bending, maybe crawling, and sliding your way through tight spaces. Fancy outfits or stiff suits just get in the way. A recent survey of escape room fans showed that 78% say they play best when they’re comfy from head to toe.
Stick with what works for an active afternoon out with friends—think jeans, leggings, shorts, or anything that gives you plenty of wiggle room. Your favorite sneakers or flat shoes beat flip-flops or heels every time. Those puzzles on the floor or low clues? High heels will make you miserable, trust me.
- If the escape room has a spooky or dark theme, some folks like to wear dark colors so they blend in—but this is totally optional.
- Watch out for large jewelry or anything that dangles. It can snag on props and might just slow you down.
- Got long hair? Tie it back. You don’t want it caught in a wheel or blocking your view when you’re hunting for that last key.
- Layers can help. Some rooms get warm with all the excitement, while others crank the AC. A hoodie or zip-up is easy to take on or off.
Some escape rooms with special effects (fog, water, UV paint) will mention this in the briefing. If they do, it’s smart to go with older clothes—just in case. When in doubt, check the escape room’s FAQ or give them a call. They want you focused on escaping, not fidgeting with your outfit.
Here’s a quick glance at what most folks wear and why it works:
Clothing Item | Why It Works |
---|---|
Sneakers/Flat Shoes | Easy movement, no tripping |
Jeans/Leggings/Shorts | Flexible, comfortable |
Layers (hoodie, zip-up) | Can adjust for temperature |
Tied-back hair | Clear view, avoids snags |
Avoid big jewelry | Prevents accidents |
The bottom line? Dress to solve puzzles, not to impress. If your outfit lets you run, crawl, and stretch with zero stress, you’ll be set for the escape room.
Pro Tips and Little-Known Hacks
If you want to get a real edge at your next escape room, it’s all about teamwork and good habits more than any fancy tricks. There are a few insider moves that can totally boost your odds—plus, they make the game way more fun.
- Talk constantly. The number one fail is when people solve stuff in their heads but never mention it out loud. Shout ideas, even if they seem obvious or weird. You’ll be amazed how often a teammate connects the dots better than you could alone.
- Spread out. Don’t dogpile one puzzle. Split up at the start—especially in bigger rooms. Cover more ground, and regroup if you get stuck.
- Designate a clue keeper. Most escape rooms allow three clues or hints. Having one person manage that avoids wasting hints or forgetting to ask when you’re totally stumped.
- Organize your stuff. Pile unused keys, locks, and clues in one clear spot. It’ll save you from checking the same thing over and over and makes it easier to spot what you’ve already tried.
- Don’t spin your wheels. If you’re stuck for more than two or three minutes, try something else or call in another teammate for help. Most teams waste time bashing on the same problem out of stubbornness.
- Communicate with the game master. Use the walkie-talkie or monitor if you really need help. They want you to have a good time. Don’t worry about using up hints—it’s still a win if you have fun.
Here’s a quick look at how team habits can affect escape rates based on a 2024 study of over 300 escape rooms in the U.S.:
Habit | Escape Success Rate |
---|---|
Teams who talk out loud | 70% |
Teams who stay silent | 39% |
Teams using clue organizers | 65% |
Teams without organization | 42% |
The takeaway? Play smart—your attitude and your crew are your best escape room tools. Keep your group chill, don’t overthink things, and make sure everyone gets a chance to pitch in. That’s how you win and leave with bragging rights.

Things to Avoid Bringing
Let’s cut to the chase: most escape rooms have a pretty strict no-extra-stuff policy. It’s way easier and more fun if you don’t have to keep track of a bunch of personal items. Here’s a straight-up list of what you can definitely leave at home—or at least outside the game room.
- Phones and cameras: Using your phone or snapping pics is usually against the rules. Besides, having them out can spoil the puzzles for others or even give you an unfair edge.
- Big bags, purses, or backpacks: You probably won’t need anything from your bag mid-game, and escape rooms often provide lockers so you can stash your gear before starting.
- Food and drinks: That soda or granola bar isn’t welcome inside. Spills and crumbs spell disaster for props and clues. Grab a snack after your victory photo!
- Banned tools: This means pocket knives, multitools, flashlights, or even your own pens. All the escape room tips in the world won’t help you here—if it’s not part of the game, it stays out.
- Pets: These rooms aren’t built for furry friends, unless it’s a service animal and you’ve checked with staff.
Many places put their escape room advice in clear terms, like this nugget from the National Escape Room Association:
"Bringing outside objects or personal tools can damage props and ruin the experience for you and other players. We recommend guests only bring their sharp wits and a sense of adventure."
Here’s a quick chart of what you can and can’t take inside, based on data from a 2024 industry survey:
Item | Allowed? | Notes |
---|---|---|
Phone | No | Store in lobby or locker |
Backpack | No | Must be left outside |
Water bottle | Sometimes | Ask ahead; usually not allowed |
Pocketknife | No | Strictly banned |
Service animal | Yes | Notify staff in advance |
So, when someone asks what to bring, just remember almost everything you need is provided—show up with your brain, comfortable clothes, and leave the rest outside. That’s how you keep the focus on the fun, the clues, and beating the clock, not on hauling stuff around.